Scholarship 21/03056-3 - Engenharia de software, Plataforma (computação) - BV FAPESP
Advanced search
Start date
Betweenand

Service-oriented plataform for behavioral games development

Grant number: 21/03056-3
Support Opportunities:Scholarships in Brazil - Scientific Initiation
Start date until: September 01, 2021
End date until: August 31, 2022
Field of knowledge:Physical Sciences and Mathematics - Computer Science - Computing Methodologies and Techniques
Principal Investigator:Anderson Belgamo
Grantee:Yasmin Carolina Carneiro
Host Institution: Instituto Federal de Educação, Ciência e Tecnologia de São Paulo (IFSP). Campus Piracicaba. Piracicaba , SP, Brazil

Abstract

Nowadays, the use of software for Behavioral Analysis has been a reality due to the ease of use, collection, and storage of the results obtained in experimental studies. In this sense, the literature presents several software developed for different study purposes. Many of this software is developed for execution in desktop and web environments. However, for mobile devices, the number is very small. Existing software for behavioral experiments is developed in isolation, with great difficulty of customization and without the possibility of integration between them. In this sense, this project aiming to develop a platform that concentrates on games associated with Behavioral Games. The platform will be developed using a service-oriented architecture providing REST API for the development and integration of new or existing software to the platform. At the end of this project, it is intended to provide a service-oriented platform that allows researchers to carry out experiments associated with Behavioral Game Analysis, especially related to socio-emotional skills according to the National Common Curricular Base (BNCC). (AU)

News published in Agência FAPESP Newsletter about the scholarship:
More itemsLess items
Articles published in other media outlets ( ):
More itemsLess items
VEICULO: TITULO (DATA)
VEICULO: TITULO (DATA)

Scientific publications
(References retrieved automatically from Web of Science and SciELO through information on FAPESP grants and their corresponding numbers as mentioned in the publications by the authors)
CARNEIRO, YASMIN CAROLINA; CARPANEZI DOS SANTOS, JOAO PEDRO; BELGAMO, ANDERSON; FERREIRA, ANDRE LUIZ; FALEIROS, PEDRO BORDINI; IEEE. A Hybrid Application for Prisoner's Dilemma Game. 2022 XVII LATIN AMERICAN CONFERENCE ON LEARNING TECHNOLOGIES (LACLO 2022), v. N/A, p. 8-pg., . (21/03056-3)

Please report errors in scientific publications list using this form.