| Texto completo | |
| Autor(es): |
Baranauskas, M. Cecilia C.
;
Gutierrez Posada, Julian E.
;
ACM
Número total de Autores: 3
|
| Tipo de documento: | Artigo Científico |
| Fonte: | PROCEEDINGS OF THE 2017 ACM CONFERENCE ON INTERACTION DESIGN AND CHILDREN (IDC 2017); v. N/A, p. 11-pg., 2017-01-01. |
| Resumo | |
To reimagine Logo's ideas in the next years demands imagining ways of reinventing 'programming' in learning environments, making sense in different social contexts. The benefits of storytelling environments built with tangible technologies have shown a successful endeavor favoring the shared construction of the narratives. This article presents a computational environment based on tangible interfaces with the purpose of allowing a group of children and teachers, to create, share and tell stories together. The proposed environment was experimented within an educational context with 9 years old children and their teachers. This environment intends to illustrate the concept of socio-constructionism. (AU) | |
| Processo FAPESP: | 15/16528-0 - Sistemas sócio-enativos: investigando novas dimensões no design da interação mediada por tecnologias de informação e comunicação |
| Beneficiário: | Maria Cecilia Calani Baranauskas |
| Modalidade de apoio: | Auxílio à Pesquisa - Temático |