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The Post-virtual Reality: From the Interactive Experience to the Connective Experience

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Autor(es):
Borges, Eli, Jr. ; Di Felice, Massimo ; Brooks, AL ; Brooks, E ; Vidakis, N
Número total de Autores: 5
Tipo de documento: Artigo Científico
Fonte: INTERACTIVITY, GAME CREATION, DESIGN, LEARNING, AND INNOVATION; v. 229, p. 9-pg., 2018-01-01.
Resumo

This paper aims to problematize the concept of "virtual reality" in light of the hypothesis that there is a contemporary transformation of the nature of the interaction between the spectator and the artwork. New technologies such as Google Tilt Brush, seem to require a new reading of this relationship, whose complexity suggests surpassing the limits of the notion of interactivity. In this sense, we present an alternative concept of "connectivity", which seeks to cover the three effects that we point on this transformation: the destabilization of conventional notions of time and space; the shuffling of notions of subject and object; the advent of a new form of fruition, which we propose to call "post-virtual reality". (AU)

Processo FAPESP: 16/03588-7 - Entre uma estética e uma ética dos algoritmos: apresentação da Teoria da Forma Algorítmica (Fruição - Imagem - Ação)
Beneficiário:Eli Borges Júnior
Modalidade de apoio: Bolsas no Brasil - Doutorado