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(Referência obtida automaticamente do Web of Science, por meio da informação sobre o financiamento pela FAPESP e o número do processo correspondente, incluída na publicação pelos autores.)

Use of a smartphone app combined with gamification to increase the level of physical activity of adults and older adults: protocol of a sequential multiple assignment randomized trial

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Autor(es):
Morais Pereira Simoes, Maria do Socorro [1] ; Gonze, Barbara de Barros [1] ; Proenca, Neli Leite [1] ; Lauria, Vinicius Tonon [1] ; Silva Terra, Vinicius Demarchi [1] ; Padovani, Ricardo da Costa [2] ; Dourado, Victor Zuniga [1]
Número total de Autores: 7
Afiliação do(s) autor(es):
[1] Univ Fed Sao Paulo, Inst Saude & Soc, Dept Ciencias Movimento Humano, 136 Silva Jardim St, Room 338, BR-11015020 Santos, SP - Brazil
[2] Univ Fed Sao Paulo, Inst Saude & Soc, Dept Saude Educ & Soc, 136 Silva Jardim St, Room 215, BR-11015020 Santos, SP - Brazil
Número total de Afiliações: 2
Tipo de documento: Artigo Científico
Fonte: Trials; v. 20, n. 1 DEC 27 2019.
Citações Web of Science: 0
Resumo

Background There is scientific evidence suggesting that app-based interventions targeted to increase the level of physical activity might be effective, although multicomponent interventions appear to be more effective than app-based interventions alone. Despite the motivating results, it remains unclear whether or not app-based interventions can increase the level of physical activity and cardiovascular health. Our study aims to investigate the effect of a smartphone app combined with gamification on the level of physical activity of adults and older adults. The specific aims are (1) to verify the effects of the intervention on cardiometabolic and cardiovascular health, lung function, and cardiorespiratory fitness; and (2) to verify the relationship between age group and the response rate. Methods/design We will conduct a sequential multiple assignment randomized trial (SMART). The adaptive intervention protocol will last 6 months. After baseline assessments, participants will be randomized into one of three groups (group 1: app + tailored messages; group 2: app + tailored messages + gamification I; control group: physical activity counseling). For 12 weeks, we will record the average number of steps per day of participants from groups 1 and 2. At 6 weeks from initiation of recording, participants will be classified into responders and non-responders according to their increase in the average number of daily steps; all those considered as non-responders will be re-randomized, with the chance to participate in a third group - group 3: app + tailored messages + gamification II. Finally, at 12 weeks, participants will continue using the app but will no longer receive direct intervention from investigators. All participants will be reassessed at 3 and 6 months from baseline. Our pilot SMART will require 42 participants (14 per arm). Following the SMART pilot, we will calculate the sample size for the trial based on the variation of the average number of steps/day, including an up to 40% loss to follow-up and a less optimistic nonresponse rate of 65%. Discussion To our knowledge, this will be the first trial with adaptive intervention to test the effectiveness of using a smartphone app to increase the level of physical activity of adults and older adults. (AU)

Processo FAPESP: 16/50249-3 - Vida urbana ativa impulsionada por jogos digitais lúdicos
Beneficiário:Victor Zuniga Dourado
Modalidade de apoio: Auxílio à Pesquisa - Regular
Processo FAPESP: 18/11817-1 - Utilização de um aplicativo para smartphone combinado com beacons e gamificação para aumentar o nível de atividade física de adultos e idosos: ensaio clínico randomizado com alocações sequenciais múltiplas
Beneficiário:Maria Do Socorro Morais Pereira Simões
Modalidade de apoio: Bolsas no Brasil - Programa Capacitação - Treinamento Técnico