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The effects of gender stereotype-based interfaces on users' flow experience and performance

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Autor(es):
Oliveira, Wilk ; Hamari, Juho ; Ferreira, William ; Toda, Armando M. M. ; Palomino, Paula T. T. ; Vassileva, Julita ; Isotani, Seiji
Número total de Autores: 7
Tipo de documento: Artigo Científico
Fonte: JOURNAL OF COMPUTERS IN EDUCATION; v. N/A, p. 26-pg., 2022-12-14.
Resumo

Despite recent advances in the personalization of education, it is still unknown how different kinds of personalization affect students' experiences. To advance this literature, in this article, we present an experimental study with 307 participants investigating the effects of gender stereotype-based interfaces (in terms of colors and avatars stereotypes) on users' flow experience (i.e., challenge-skill balance, merging of action and awareness, clear goals, feedback, concentration, control, loss of self-consciousness, and autotelic experience), and performance in a gamified educational system. The main results indicate that gender stereotype-based interfaces affect users' action-awareness merging, however, do not affect users' performance and overall flow experience. We contribute with the basis for new studies and challenge thorough future research attempts. (AU)

Processo FAPESP: 18/07688-1 - Design e detecção automática de experiência de fluxo em estudantes e professores em sistemas educacionais inteligentes gamificados
Beneficiário:Wilk Oliveira dos Santos
Modalidade de apoio: Bolsas no Brasil - Doutorado
Processo FAPESP: 20/02801-4 - Um sistema educacional gamificado baseado na teoria do fluxo
Beneficiário:Wilk Oliveira dos Santos
Modalidade de apoio: Bolsas no Exterior - Estágio de Pesquisa - Doutorado