| Texto completo | |
| Autor(es): |
de Andrade, Stevao Alves
;
Neves, Vania de Oliveira
;
Delamaro, Marcio Eduardo
Número total de Autores: 3
|
| Tipo de documento: | Artigo Científico |
| Fonte: | PROCEEDINGS OF THE XXXIII BRAZILIAN SYMPOSIUM ON SOFTWARE ENGINEERING, SBES 2019; v. N/A, p. 10-pg., 2019-01-01. |
| Resumo | |
Software systems are present in people's lives and they are increasing to the same extent as their complexity and their criticality. Therefore, we must ensure that these systems maintain high quality in order to behave as expected. To develop high quality software, it is essential to have qualified people who are knowledgeable about Validation and Verification (V&V) techniques, especially software testing. This paper reports on the teaching process in two undergraduate courses in two different contexts: Computer Science students, who can dedicate more time during the day to studying, and Information Systems students, who can only study during the evenings. To engage and motivate the students in the context of software testing learning, we studied ways to bring real industry problems to the classroom in order to adopt the Problem-based Learning (PBL) approach. We chose two real open source projects which, considering the feedback from students and professors, was a good decision. However, the approach requires students to take extra classes rather than teacher-centered approaches. Extra classes may hinder the approach when the class consists of students who work during the day, thus developing a balance between studentcentered and teacher-centered can be a good solution in such contexts. (AU) | |
| Processo FAPESP: | 17/19492-1 - Teste de mutação aplicado a ambientes de realidade virtual modelados com grafo de cena |
| Beneficiário: | Stevão Alves de Andrade |
| Modalidade de apoio: | Bolsas no Brasil - Doutorado |