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Entree


Serious game development as a strategy for health promotion and tackling childhood obesity

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Autor(es):
Dias, Jessica David ; Mekaro, Marcelo Shinyu ; Cheng Lu, Jennifer Kaon ; Otsuka, Joice Lee ; Monti Fonseca, Luciana Mara ; Zem-Mascarenhas, Silvia Helena
Número total de Autores: 6
Tipo de documento: Artigo Científico
Fonte: REVISTA LATINO-AMERICANA DE ENFERMAGEM; v. 24, p. 9-pg., 2016-01-01.
Resumo

Objectives: to develop and assess a serious game on healthy eating and physical activity to promote health and tackle childhood obesity. Method: a descriptive, applied and methodological study. For the development of the game, the following steps were taken: conceptualization, pre-production with the development of the game documentation, prototyping, production and assessment of thecomputer and health experts. Results: a prototype has been developed up to beta version. The game was positively assessed both in terms of gameplay and mechanics, and in relation to the content presented, standing out as a powerful strategy for health promotion. The information from the assessment phase contributed to the settings in the software in order to make it available in the future for the target population of this research. The greatest advantage of the proposed game is the fact that it is an open educational resource. Conclusions: the expert assessments showed that the game has great educational potential and it is considered suitable for future application to the target audience. The serious game can become a technological teaching resource available for use in schools and health facilities, and can also be reused for the production of other educational games by accessing its source code. (AU)

Processo FAPESP: 14/11044-1 - REA: desenvolvimento de um protótipo de serious game sobre anatomofisiologia digestória humana
Beneficiário:Marcelo Shinyu Mekaro
Modalidade de apoio: Bolsas no Brasil - Iniciação Científica