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(Referência obtida automaticamente do Web of Science, por meio da informação sobre o financiamento pela FAPESP e o número do processo correspondente, incluída na publicação pelos autores.)

Analysis of Different Device Interactions in a Virtual Reality Task in Individuals With Duchenne Muscular Dystrophy-A Randomized Controlled Trial

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Autor(es):
de Freitas, Bruna Leal [1, 2] ; da Silva, Talita Dias [3, 1] ; Crocetta, Tania Brusque [4] ; Massetti, Thais [1] ; de Araujo, Luciano Vieira [5] ; Coe, Shelly [3] ; Dawes, Helen [3] ; Caromano, Fatima Aparecida [1] ; de Mello Monteiro, Carlos Bandeira [5, 1]
Número total de Autores: 9
Afiliação do(s) autor(es):
[1] Univ Sao Paulo, Sch Med, Postgrad Program Rehabil Sci, Sao Paulo - Brazil
[2] Hosp Israelite Albert Einstein, Sao Paulo - Brazil
[3] Oxford Brookes Univ, Ctr Movement Occupat & Rehabil Sci, Oxford - England
[4] Sch Med ABC, Dept Sci Writing, Santo Andre - Brazil
[5] Univ Sao Paulo, EACH, Sch Arts Sci & Humanities, Sao Paulo - Brazil
Número total de Afiliações: 5
Tipo de documento: Artigo Científico
Fonte: FRONTIERS IN NEUROLOGY; v. 10, JAN 29 2019.
Citações Web of Science: 0
Resumo

There is a need to support individuals with Duchenne Muscular Dystrophy (DMD) to achieve optimal functionality in everyday life and with meaningful tasks and activities, throughout stages of the disease progression. Thus, technological developments have created an exciting opportunity for the use of affordable virtual reality (VR) systems with different kinds of interaction devices, providing an efficient and fun tool for enabling improvement in motor performance. Objective: To compare performance on a virtual task using interfaces with and without physical contact in order to identify functionality by using different devices in individuals with DMD. Methods: One hundred and twenty male individuals took part on this study: 60 with DMD with a mean age of 16 +/- 5 (range 9-34 years old) and 60 without DMD in the control group (CG) matched by age. Participants were divided into three groups of 20 individuals each which performed a virtual task in three different interfaces: Kinect (R), computer Touch Screen and Leap Motion (R), in a cross over design in which all participants used all devices. Motor impairment in the DMD group was measured by using the Motor Function Measurement and Vignos scales. Results: All participants improved performance through practice, regardless of the interface used, although the DMD group had a continuous lower performance compared to the CG. In addition, the DMD group obtained a significant better performance with Leap Motion interface compared to the other interfaces, while the CG presented better performance on Touch Screen interface. Conclusion: Leap Motion provided better performance for individuals with DMD due to enablement of distal muscle function and ease of instrument adjustment using the virtual interface. Therefore, this type of interface should be encouraged for promoting functionality on general tasks using computer systems. (AU)

Processo FAPESP: 17/24991-7 - Transferência de desempenho motor entre ambientes virtuais e reais em pessoas com Distrofia Muscular de Duchenne
Beneficiário:Carlos Bandeira de Mello Monteiro
Modalidade de apoio: Bolsas no Exterior - Pesquisa