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Universidade de São Paulo (USP). Escola Politécnica (EP) (Institutional affiliation from the last research proposal) Birthplace: Brazil
Degree in Computer Engineering (2003), a master's and a doctorate in Electrical Engineering with an emphasis on microelectronics from the Polytechnic School of the University of São Paulo (EPUSP), as well as a doctorate from the Institute of Electronics and Telecommunications of Rennes (IETR) at the University of Rennes 1 - France (2011). A professor since 2017 at the Faculty of Computing and Informatics (FCI) of the Mackenzie Presbyterian University (UPM), he has also worked as a distance education and Lato Sensu professor, served as a Member of the Research Ethics Committee at UPM, and was a Continuing Education Representative. Currently, in addition to teaching undergraduate courses, he is a member of the Course Development Committee (NDE) for the Information Systems program and the Administrative Coordinator of the Apple Developer Academy | Mackenzie project. With experience in the field of Electrical Engineering, with an emphasis on Semiconductor Materials and Components, working mainly in the areas of silicon corrosion, thin-film deposition, and sensor characterization (SGFET and smart sensors), he is currently a member of the research group at the Laboratory of Gametherapy and Virtual Reality (Lab GameVR) where he is dedicated to research related to IoT (Internet of Things) devices applied to rehabilitation, gametherapy, serious games, Natural Interfaces, accessibility, and education. (Source: Lattes Curriculum)
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