Effects of virtual rehabilitation in postural control of patients with Parkinson D...
Analysis of the effects of therapy with virtual electronic games in the quality of...
Assessment of the feasibility, safety, tolerability and acceptability of the immer...
Comparative analysis of the effects of intervention with and without virtual reali...
Innovations in the assistive technology through games: a collaborative project to ...
Automatic adaptation of serious games applied to virtual motor rehabilitation
Motor learning of dynamic balance control in children with and without development...