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Author(s): |
Valdecir Polizelli Junior
Total Authors: 1
|
Document type: | Master's Dissertation |
Press: | São Carlos. |
Institution: | Universidade de São Paulo (USP). Instituto de Ciências Matemáticas e de Computação (ICMC/SB) |
Defense date: | 2008-04-10 |
Examining board members: |
Antonio Castelo Filho;
Marcelo Ferreira Siqueira;
Edson Cezar Wendland
|
Advisor: | Antonio Castelo Filho |
Abstract | |
Surface reconstruction from point clouds is part of a new modeling paradigm in which computational models for real objects are reconstructed from data sampled from their surface. The main problem that arises in this context is the fact that there are no known connectivity relationships amongst the points that compose the sample. The objectives of the present work are to study implicit methods for surface reconstruction and to propose some improvements scarcely explored by previous work. The use of implicit functions in the context of surface reconstruction leads to less noise sensitive methods; however, one major drawback of such methods is the difficulty in capturing fine details and sharp features. Towards this, the present work proposes the use of adaptive approaches, not only in the polygonization but also in the surface approximation. Besides, robustness issues in local solutions and mesh quality are also tackled. Finally, the developed method is embedded in a ray tracer software in order to set a basis for modeling tridimensional scenes using point sets, in addition to traditional graphic objects. The presented results show that a great deal of the proposed solutions offer a quality increase to the reconstruction method previously proposed (AU) |