Videogames and knowledge production in a post-historic era: Problematizations in t...
Understanding M.E.D.I.A. (Media, Entertainment, Design, Information and Arts): The...
Reconstruction of knowledge at the interface between the playful, adolescent sexua...
Development and evaluation of an educational video game for children with type 1 D...
Optimizing urban blocks: generative-performative methods for improving sustainability
Assessment of the feasibility, safety, tolerability and acceptability of the immer...
Trialogues among design, performance and new technologies: a short study towards t...