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Time lapse between remissive expressions in narratives made by online digital game streamers

Grant number: 24/22262-1
Support Opportunities:Scholarships in Brazil - Scientific Initiation
Start date: March 01, 2025
End date: February 28, 2026
Field of knowledge:Linguistics, Literature and Arts - Literature - Portuguese Language
Principal Investigator:Waldemar Ferreira Netto
Grantee:Júlia Lemes Tonon
Host Institution: Faculdade de Filosofia, Letras e Ciências Humanas (FFLCH). Universidade de São Paulo (USP). São Paulo , SP, Brazil

Abstract

This project has as a main aim to verify the time lapse between remissive expressions narratives made by "players/commentators", called streamers, of online digital games. For that, it will be analyzed recordings made from performed and documented transmissions in digital platforms, as Twitch and Youtube. From those recordings will be extracted ongoing speech segments, with the length of 2 to 3 minutes approximately. The coreferences expressions will be considered stem from the template mooted by Milner (2003), that establish differences between the coreferences expressions, as real or virtual references, and anaphoric expressions, pronominals anaphoras or nominals. The recordings will be analyzed by software Speech Filling System, developed by Huckvalle and fellows (1987) and Huckvalle (2003), the time-lapse of the remissive expressions will be tabulated and quantified by the app Excel (2024), in accordance with the previous template displayed by Ferreira Netto (2024).

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