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The textualization of sensitive practices of video games

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Author(s):
Mário Sérgio Teodoro da Silva Junior
Total Authors: 1
Document type: Doctoral Thesis
Press: Araraquara. 2021-10-26.
Institution: Universidade Estadual Paulista (Unesp). Faculdade de Ciências e Letras. Araraquara
Defense date:
Advisor: Arnaldo Cortina
Abstract

Bodily practices such as sports, esthetical appreciation, art, and sex, assume variable moral connotations throughout human history. That sort of practice implies carnal pleasure once it grants people euphoric values only achievable through their own bodies. The issue of body feelings and self-sensing has already been addressed in the research field of Discursive Semiotics, but neither the study of semiotic practices has occurred without controversies nor the discourses’ addressees have been given an active status in the analysis, being mostly treated as a logical implied element of text enunciation itself, therefore lacking a corporeal existence. Those are issues we address in the present research, to produce some possibilities of comprehension on Discursive Semiotics. To do so, we proceed with the analysis of video games, since they are audiovisual texts, attached to the usage of a player’s body that manages also corporeal gadgets. In games economy, the sensible, pragmatic, and volitive competencies of a player are crucial to developing parameters of veridiction and the fiduciary contract, which reach out to a moral sense in social life. The conceptual arrangement here presented had been built based on three of the most important names of Discursive Semiotics: Claude Zilberberg, Eric Landowski, and Jacques Fontanille. Their put-together theoretical efforts, along with the greimasian narrative bases, and some phenomenological point of view made possible the construction of a work of analysis and theoretical revision capable of pointing out the place of a carnal, perceptive body in the social scenario of video games meaning. (AU)

FAPESP's process: 17/19008-2 - The sensible body: interactions in video games
Grantee:Mário Sérgio Teodoro da Silva Júnior
Support Opportunities: Scholarships in Brazil - Doctorate