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Abstraction of sensor events for interaction devices

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Author(s):
Felipe Silva Santos
Total Authors: 1
Document type: Master's Dissertation
Press: São Carlos.
Institution: Universidade de São Paulo (USP). Instituto de Ciências Matemáticas e de Computação (ICMC/SB)
Defense date:
Examining board members:
Maria da Graça Campos Pimentel; Heloisa Vieira da Rocha; Jorge Luiz e Silva
Advisor: Maria da Graça Campos Pimentel
Abstract

Some types of sensors have been explored in the construction of mechanisms to capture, for example, movements of the eyes, the head, or the thorax of the user. The construction of devices of interaction based in such sensors demand specialized knowledge. The work reported here had as objective to develop an architecture of components of the hardware and software that it supplies, as given of entrance for computational applications, captured events of sensors such as the ones that detect inclination, rotation and acceleration. The research involved the conception and the implementation of a in layers architecture that it possesss, in its base, a composed layer of the hardware for a set of sensors and appropriate circuits that measure physical events and, in the too much layers, software components that allow to associate a semantics of data of entrance for applications to the primitive data proceeding from the sensors and the intermediate layers. As result, the architecture makes available the data of the sensors as events in high level, that can be associates the operations of typical interaction one user-computer mouse, of a keyboard or one joystick, for example. The implementation of a device of interaction based on sensors is facilitated, on the other hand, for the fact of the treatment of errors associated to the use of sensors to be able to have been carried through in inferior layers e, for another one, the fact of the data to be presented in one high level of abstraction that does not demand specific knowledge on the use of the associated hardware. As case study, an interaction device was created that allows typical interactions of one mouse, and that it can be used for tetraplegic users, who possess fine control of the movements of the head and absence of visual deficiencies (AU)