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The board of forking games: the presence of labyrinths in electronic games

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Author(s):
Andrei Rubina Thomaz
Total Authors: 1
Document type: Master's Dissertation
Press: São Paulo.
Institution: Universidade de São Paulo (USP). Escola de Comunicações e Artes (ECA/SBD)
Defense date:
Examining board members:
Silvia Regina Ferreira de Laurentiz; Giselle Beiguelman; Gilberto dos Santos Prado
Advisor: Silvia Regina Ferreira de Laurentiz
Abstract

This research is concerned with the ocurrences of labyrinths in electronic games, continuing our studies related to labyrinths and our artistic work in new media. The work done comprises two parts; the first one theoretical, where we revised selected references about the labyrinth, aiming to collect elements to analyse the ocurrences of labyrinths in electronic games. This analysis was performed in spacial and temporal terms, comprising two chapters of this dissertation, with the support of studies related to electronic games and literary and cinematographical references. In the artistic part, we developed nine works, using digital media, that are related, somehow, with the subject of this reasearch. These works are introduced along the dissertation, with a short text about each one, where we evidence the dialog between them and electronic games, as well as with artistic, literary, cinematographical and theoretical references. (AU)