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A one-dimensional puzzle to teach integer programming

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Author(s):
Leao, Aline A. S. ; Oliveira Filho, Adaiton M. ; Toledo, Franklina M. B.
Total Authors: 3
Document type: Journal article
Source: INTERNATIONAL JOURNAL OF MATHEMATICAL EDUCATION IN SCIENCE AND TECHNOLOGY; v. N/A, p. 10-pg., 2022-11-19.
Abstract

The purpose of this note is to describe a classroom activity that can be used in introductory Operations Research courses. It consists of modelling a one-dimensional puzzle using mathematical programming to produce glider models. The exercise is designed to motivate the students in solving a problem with the opportunity of producing by themselves a real product. The activity can be performed in pairs where each student will have a glider model if an optimal solution is found. (AU)

FAPESP's process: 13/07375-0 - CeMEAI - Center for Mathematical Sciences Applied to Industry
Grantee:Francisco Louzada Neto
Support Opportunities: Research Grants - Research, Innovation and Dissemination Centers - RIDC