Applying design thinking to support innovation on new product and service development
Accessible gaming platform to provide cognitive training to senescent people
Analysis and implementation of usability evaluation methods within agile software ...
Serious Game for people with bipolar disorder: digital technology to recognize sym...
Adaptive playful environment as a tool to provide cognitive training to senescent ...
Scalability and commercial development of an educational and inclusive mobile app ...
Tailoring digital apps to support physical activity: active ageing in Brazil and H...