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(Reference retrieved automatically from Web of Science through information on FAPESP grant and its corresponding number as mentioned in the publication by the authors.)

Generating segmented meshes from textured color images

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Author(s):
Lizier, Mario A. S. [1] ; Martins, Jr., David C. [2] ; Cuadros-Vargas, Alex J. [1] ; Cesar, Jr., Roberto M. [2] ; Nonato, Luis G. [1]
Total Authors: 5
Affiliation:
[1] Univ Sao Paulo, ICMC, BR-13560970 Sao Carlos, SP - Brazil
[2] Univ Sao Paulo, IME, BR-05508090 Sao Paulo - Brazil
Total Affiliations: 2
Document type: Journal article
Source: JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION; v. 20, n. 3, p. 190-203, APR 2009.
Web of Science Citations: 3
Abstract

This paper presents a new framework for generating triangular meshes from textured color images. The proposed framework combines a texture classification technique, called W-operator, with Imesh, a method originally conceived to generate simplicial meshes from gray scale images. An extension of W-operators to handle textured color images is proposed, which employs a combination of RGB and HSV channels and Sequential Floating Forward Search guided by mean conditional entropy criterion to extract features from the training data. The W-operator is built into the local error estimation used by Imesh to choose the mesh vertices. Furthermore, the W-operator also enables to assign a label to the triangles during the mesh construction, thus allowing to obtain a segmented mesh at the end of the process. The presented results show that the combination of W-operators with Imesh gives rise to a texture classification-based triangle mesh generation framework that outperforms pixel based methods. Crown Copyright (C) 2009 Published by Elsevier Inc. All rights reserved. (AU)

FAPESP's process: 08/03349-6 - Geometry processing in simplicial meshes
Grantee:Luis Gustavo Nonato
Support Opportunities: Scholarships abroad - New Frontiers