Research Grants 14/07175-3 - Simulação (aprendizagem), Jogos de empresas - BV FAPESP
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Experiential model of cross-cultural learning in business games

Grant number: 14/07175-3
Support Opportunities:Research Grants - Visiting Researcher Grant - International
Start date: July 15, 2014
End date: August 09, 2014
Field of knowledge:Applied Social Sciences - Information Science
Principal Investigator:José Dutra de Oliveira Neto
Grantee:José Dutra de Oliveira Neto
Visiting researcher: Charlotte Nirmalani Gunawardena
Visiting researcher institution: University of New Mexico (UNM), United States
Host Institution: Faculdade de Economia, Administração e Contabilidade de Ribeirão Preto (FEARP). Universidade de São Paulo (USP). Ribeirão Preto , SP, Brazil

Abstract

The use of simulators in Higher Education is a common practice in many areas of knowledge by providing a safe environment for experiments and experiences. In management courses, a type of simulator is the business game, which has appropriate characteristics for learning intercultural skills. These skills form the desired professional management required for a competitive globalized context profile. However, existing business games lack tools for learning such skills. The purpose of this research is to produce an apparatus for managing intercultural learning for use with business games. The Experiential Model of Intercultural Learning will be used to design a system attachable to any business game in web environment. Will be tested with students from different cultures and teachers will use the apparatus as teaching support. The expected result is that the system will help in the teaching- learning process by pointing to the teacher in which attributes of the skills are there deficiencies in which he may meet with didactic procedures as it deems necessary. It is expected that this project will contribute to the training of professionals with better, more skilled and more employable in the international labor market intercultural skills. (AU)

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