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Enabling new programmers to the future Internet

Abstract

The Future Internet is subject of several research projects in the scientific community. It is estimated that billions of personal devices will be connected to the internet producing Exabytes of data. These devices will be more and more programmable, enabling people to carry out adjustments to conform to the activities performed with these devices or even to develop new applications to facilitate their lives. However, studies show that people who venture in learning how to program face many difficulties in assimilating the knowledge needed, making programming something far away from users, limited to professionals in the field. Authors point out that the introduction to programming courses in Universities has a high number of fails, especially in majors that are not in the area of computing. This project proposes a solution to face these challenges through playful learning environments based on patterns of problems presented by apprentices, especially for those who are not from the area of computing. The aim is to identify patterns of programming learning problems presented by beginners and, based on this modelling, to propose a methodology in playful environment for the teaching of programming, as well as to develop a system that helps students in their studies. Everything will be tested and evaluated in a MOOC aiming to achieve the formation of a large number of new casual programmers. (AU)

Articles published in Agência FAPESP Newsletter about the research grant:
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VEICULO: TITULO (DATA)
VEICULO: TITULO (DATA)

Scientific publications (4)
(References retrieved automatically from Web of Science and SciELO through information on FAPESP grants and their corresponding numbers as mentioned in the publications by the authors)
SOUZA, SUENNY MASCARENHAS; BITTENCOURT, ROBERTO A.; CARDOSO, A; ALVES, GR; RESTIVO, MT. Report of a CS1 Course for Computer Engineering Majors Based on PBL. PROCEEDINGS OF THE 2020 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON 2020), v. N/A, p. 10-pg., . (15/24331-1)
SOUZA, SUENNY M.; BITTENCOURT, ROBERTO A.; IEEE. Motivation and Engagement with PBL in an Introductory Programming Course. 2019 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE 2019), v. N/A, p. 9-pg., . (15/24331-1)
RIBEIRO, AYALA L.; BITTENCOURT, ROBERTO A.; IEEE. A Case Study of an Integrated Programming Course Based on PBL. 2019 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE 2019), v. N/A, p. 9-pg., . (15/24331-1)
BOSSE, YORAH; REDMILES, DAVID F.; GEROSA, MARCO; IEEE. Connections and Influences Among Topics of Learning How to Program. 2019 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE 2019), v. N/A, p. 8-pg., . (15/24331-1)