Videogames and knowledge production in a post-historical era: a search for new cod...
Assessment of the feasibility, safety, tolerability and acceptability of the immer...
Experimental procedure for evaluating creative problem solving in humans
Development and evaluation of an educational video game for children with type 1 D...
Realism, underdetermination and nonempirical evidence: philosophical controversies...
The philosophical grammar of educational concepts: a Wittgensteinian approach
Understanding M.E.D.I.A. (Media, Entertainment, Design, Information and Arts): The...