Use of gamification and DTT to improve engagement of children with autism in liter...
Literacy of children with autism: a gamified technological approach
Applying gamification to reduce stigma towards students with Autism Spectrum Disor...
The use of pedagogical tools based on neuroscience and gamification as a teaching-...
INCT 2014: Behavior, Cognition and Teaching (INCT-ECCE): relational learning and s...
Maya project: Innovative and disruptive technologies to prescribe, encourage and e...
Clinical and Technological Integration: Formulation of a Therapeutic Plan Based on...