An experiential learning framework for software project management education
Example-tracing tutor during authoring and solving exercises in interactive geomet...
Definition of Empirical Study Design in Testing Techniques for Concurrent Programs
Analysis and implementation of usability evaluation methods within agile software ...
Software Engineering and Learning Technologies: Establishing Supporting Mechanisms...
Design and performance analysis of a border router architecture and its digital tw...
DeeperMatcher: using LLM for Crowd Based Requirements Engineering