ReGammend: a recommendation system for personalized gamification in education
Architecture of schools, design patterns and learning modalities
Gamification of virtual learning environments: a narrative and user experience app...
Collaborative accessibility guide for people with restricted mobility
Transatlantic research collaboration on gamifying educational applications
EVALUATION OF MANUAL FORCES IN ACTIVITIES SIMULATED WITH BRAZILIAN ADULT INDIVIDUA...
From sign to habit: semiotics and pragmaticism in the context of information and c...