The aim of this research is to investigate the combined use of Digital Interactive Whiteboard (LDI) with Learning Objects (OA) to improve the learning process in the classroom. The chosen field of analysis is a municipal school of Araraquara, São Paulo, particularly to the results obtained from the use of the devices in Math and Portuguese content. As indicated in the Master's Dissertation Barriers to Digital Implementation Interactive whiteboard: a case study (Case FAPESP 2012 / 06526-1), although there are efforts to incorporation, ownership and use of LDI in Araraquara, the indicators point to a set of barriers the development of significant works that lead the process of teaching and learning to a desirable level. In this context, the OA are highlighted as they help to overcome the lack of appropriate software. While instructional content units with the purpose of learning and designed to teach a focused concept - which includes but is not limited to: simulations, electronic calculations, animations, tutorials, videos, illustrations, diagrams, maps and combinations of these types of resources with purpose of presenting interchangeable examples, arguments, cases and practical exercises - the AO can be used by the teacher to mediate the school or the student to support the learning of a particular curriculum content. The methodological approach to research is motivated by the action research in the given field through activities that enable the development of methodologies and pedagogical practices involving the use of AO to LDI. Understanding will be school needs and teachers for the use of AO and LDI, building, collaboratively, alternatives to the teaching practice, both in the description of contents and in individual support to the student. The thesis argues, therefore, that the combined use of these technologies have the greatest potential to improve student learning.
News published in Agência FAPESP Newsletter about the scholarship: