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InterArt: Learning Human-Computer Interaction Through the Making of Interactive Art

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Author(s):
Duarte, Emanuel Felipe ; Baranauskas, M. Cecilia C. ; Kurosu, M
Total Authors: 3
Document type: Journal article
Source: HUMAN-COMPUTER INTERACTION: THEORIES, METHODS, AND HUMAN ISSUES, HCI INTERNATIONAL 2018, PT I; v. 10901, p. 20-pg., 2018-01-01.
Abstract

Technological advances are substantially changing what we understand as a computer. For Human-Computer Interaction (HCI) educators, it is a challenge to stay updated and prepare students to cope with the state of the art technology, interaction possibilities, and ever-growing sociotechnical challenges. We advocate that, besides traditional HCI topics, students should be encouraged to creatively engage and tinker with novel tools and technologies and design for open-ended scenarios. In this paper, we report on results of the InterArt project: HCI students explored tools and technologies from the maker culture to design and implement an interactive artwork. We detail our teaching methodology and the conducted activities; the products of these activities and feedback from students compose our results. Our approach made possible for students to creatively express themselves, be a part of a participatory design and collective sensemaking process, discover and practice socially aware design, and ultimately expand what they understand as HCI. (AU)

FAPESP's process: 15/16528-0 - Socio-enactive systems: investigating new dimensions in the design of interaction mediated by information and communication technologies
Grantee:Maria Cecilia Calani Baranauskas
Support Opportunities: Research Projects - Thematic Grants
FAPESP's process: 17/06762-0 - Arte Factus: study and socially aware design of socioenactive digital artifacts
Grantee:Emanuel Felipe Duarte
Support Opportunities: Scholarships in Brazil - Doctorate